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Protokit Island (2014)

Second year student project,  Protokit Island was directed by Frédérick Raynal. 

Racing game with exploration phases where you are the creator, designer, and driver of your own vehicle.

Whether it’s in the form of a more or less fantastic construction, an erratic object, whether it touches the ground or not you decide, assemble, test, confront and win. The limit to all this … is your imagination. A set of customizable vehicles where one plays a character on an archipelago of islands of car buffs. Driving freely and participating in different races spread over the archipelago. Your goal is to become the best driver of the archipelago of racers! 

Tasks: Modelling and texturing of some cars parts.

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